The event organizers reserve the right to amend or modify the rules and regulations if necessary.
8 to 20 members per team
Performances can be in Hindi, English, or a mix of both
Teams must choose a theme and ensure the final group pose reflects the concept.
Performance duration: 8 to 10 minutes, including entry, walk, and final pose.
Gear up for an electrifying showdown of rhythm, beats, and melodies! DGU presents the Battle of Bands, where talented musicians battle it out for glory on the ultimate stage. Get ready to rock the crowd and leave an unforgettable impression!
Capturing a moment is the art of any photographer, but encapsulating the essence of a place is the mark of a true artist. The Festive Frames challenges you to showcase the vibrancy, spirit, and essence of the DBS campus through your lens. Every corner holds a story—are you ready to tell it?
Max 15 players per team (11 playing + 5 substitutes)
Teams arriving 15 minutes late will forfeit the match.
College ID and Bonafide certificate required for all players.
Only the Captain/Coach can discuss issues with the organizers.
Each group will be composed of 3 participants and 1 will qualify for knockout stage.
Each group will be composed of 3 participants and 1 will qualify for knockout stage.
Team Championship: League cum Knockout Format Rs. 1000/-
A team shall consist of minimum 3 players and maximum 5 players.
Each group will be composed of 3 teams and 1 will qualify for knockout stage.
Each group will be composed of 3 participants and 1 will qualify for knockout stage.
In case of a tie in the group stage, the following criteria may be used
This activity is designed to give the students a platform to present their dexterous and witty thinking.
The "case method" is an approach to learning that encourages students to extract useful lessons from the experiences of others ("cases"). The focus of this method is to make students study of specific events in order to discover general principles that they can apply in other situations.
The art of in-acting and deciphering with a twist. The twist being managerial terms! The rules are the same; no murmuring, just acting, just the content is changed.
This time, the actor will be shown a brand along with its logo, the actor will have to act the brand as well as the tagline or any one according to the team’s knowledge.
The actor will be shown a logo of a brand and he/she will enact so that the team mates guess the right brand.
A personality will be given to the actor and he/she will have to act for the same so that the team can guess the right answer within the given time limit.
Biznex is a dynamic business idea competition designed to inspire students to develop entrepreneurial skills and present innovative, viable business ideas. It promotes creativity, problem-solving, and business acumen.
A thrilling, one-of-a-kind competition to showcase your entrepreneurial prowess through a series of intense challenges. Elimination occurs after each round, so bring your A-game and prove if you’ve got the fire!
Challenge participants to deliver a concise and impactful business pitch that highlights a problem, presents a solution, and communicates market potential — all within a limited timeframe.
Participants will be evaluated based on
Submit a brief outline or summary of the pitch before the event
Talk non-stop for 60 seconds without hesitation, repetition, or deviation. Can you hold your ground or will your opponents catch you slipping?
Total round duration: 60 seconds, including all speakers’ time.
Submit a brief outline or summary of the pitch before the event
The player with the highest points at the end wins.
Enhance participants' quick thinking, strong argumentation, and confident speaking skills on general topics. Rules & Guidelines
Certificates for Winners and Runners-up.
Convince the panel why your chosen personality deserves to survive a hypothetical shipwreck.
A background scenario will be introduced to all participants.
Each participant selects one name from the two chits drawn.
Participants will have 3 minutes to present arguments explaining why their chosen personality should be saved.
Each participant gets exactly 3 minutes to speak.
How well does the justification fit into the shipwreck scenario?
Originality and out-of-the-box thinking in arguments.
Ability to convince the judges of the importance of personality.
Engaging the audience through humor or clever arguments.
Staying within the 3-minute limit without rushing or dragging.
The participant with the highest total score will be declared the winner.
Convince the panel why your chosen personality deserves to survive a hypothetical shipwreck.
3 to 5 hours (including breaks)
3-4 members per team
4 knockout rounds
The Rise of Autobots is an exhilarating robotics competition designed to challenge students in designing, assembling, and programming obstacle-avoidance robots. Participants will work in teams to complete a series of tasks that test their problem-solving, programming, and hardware integration skills. Each round will be an elimination stage, making the competition more intense and engaging as teams progress.
The competition consists of four knockout rounds, each designed to test different aspects of robotics and teamwork.
Teams will be evaluated based on the following criteria
Rise of Autobots promises to be an engaging, challenging, and educational event that enhances students' skills in robotics and automation. The knockout format ensures high competition, while hands-on experience with Arduino and obstacle-avoidance robots will provide practical learning. By incorporating interactive elements and rewards, we aim to create a memorable experience that fosters innovation and teamwork among university students.
Finish Points 1 finish = 1 Point
| Placement Points (Only for Top 3 Teams) | |
| Placement | Points |
| 1st | 15 |
| 2nd | 10 |
| 3rd | 5 |
| 4th - 25th | 0 |
| Only Top 3 teams receive placement points. All teams can earn finish points. | |
The organizing team reserves the right to
Last updated: 20 Jan, 2026